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Chess: zero to checkmate

✓ 0 of 24 lessons

Meet the pieces, learn check and checkmate, spot forks and pins, then beat the creature in a whole game.

Unit 1 · The board and the pieces

Lesson 1 The Battlefield Every square has a name: a letter, then a number. 🔒 Finish the lesson before
Lesson 2 Rook Roads A rook moves in straight lines, as far as the road is clear. 🔒 Finish the lesson before
Lesson 3 Bishop Diagonals A bishop moves on diagonals and stays on its colour. 🔒 Finish the lesson before
Lesson 4 The Queen The queen moves like a rook and a bishop together. 🔒 Finish the lesson before
Lesson 5 Knight Jumps A knight jumps in an L: two squares, then one to the side. 🔒 Finish the lesson before
Lesson 6 Pawn March Pawns march forward, capture diagonally, and become queens at the end. 🔒 Finish the lesson before
Lesson 7 The King The king steps one square at a time, and never into danger. 🔒 Finish the lesson before
Lesson 8 Pawn Wars Race a pawn to the far side to win. 🔒 Finish the lesson before

Unit 2 · Check and checkmate

Lesson 9 Check! Check means the king is attacked. There are three ways out. 🔒 Finish the lesson before
Lesson 10 Checkmate Checkmate is check with no way out. Stalemate is a draw. 🔒 Finish the lesson before
Lesson 11 Mate in One Find the move that checkmates. 🔒 Finish the lesson before
Lesson 12 Two Rooks Ladder Two rooks take turns to push the king to the edge, then mate. 🔒 Finish the lesson before
Lesson 13 Queen and King Mate Box the king in with the queen, then bring your king to help. 🔒 Finish the lesson before

Unit 3 · Win material

Lesson 14 Piece Values Pawn 1, knight 3, bishop 3, rook 5, queen 9. 🔒 Finish the lesson before
Lesson 15 Hanging Pieces A piece nobody guards is hanging: a free gift. 🔒 Finish the lesson before
Lesson 16 The Fork A fork attacks two pieces at once. 🔒 Finish the lesson before
Lesson 17 The Pin A pinned piece cannot move without leaving its king in danger. 🔒 Finish the lesson before
Lesson 18 Tactics Mix Look for checks, captures and tricks before every move. 🔒 Finish the lesson before

Unit 4 · Play a whole game

Lesson 19 Castling Castling tucks the king away safely and wakes up a rook. 🔒 Finish the lesson before
Lesson 20 Opening Rules Take the centre, bring out your knights and bishops, then castle. 🔒 Finish the lesson before
Lesson 21 Notation Read and write moves, like e four and N f three. 🔒 Finish the lesson before
Lesson 22 Mate in Two Plan two moves ahead: what will the creature do next? 🔒 Finish the lesson before
Lesson 23 Full Game vs the Creature Play a whole game, using everything you know. 🔒 Finish the lesson before
Lesson 24 Tournament Day Play three games in a row, each rival a little stronger. 🔒 Finish the lesson before